The Republic of Thieves Review
I was recently introduced to Scott Lynch‘s Gentleman Bastard series by Anastasia Klimchynskaya, my t’hy’la. I have a love/hate relationship with fantasy as a genre, in that I love the promise, but hate that few books actually meet their potential (notable exceptions include, but are not limited to, The Phantom Tollbooth, The Lord of the Rings, Alice in Wonderland, and the works of Edgar Allen Poe). For every book like The Hobbit there are ten books like Twilight.
I wasn’t immediately stricken by The Lies of Locke Lamora, but the story and Lynch’s writing style eventually grew on me. It was much easier to get into the sequel, Red Seas Under Red Skies, partly because the characters, style, and setting were already developed. The third book in the series, The Republic of Thieves, presents a completely novel scenario for protagonist/thief Locke Lamora and stalwart companion Jean Tannen, and as thieves, their role as advisers for the “Deep Roots” party is a perfect fit for their talents.
In the third volume, we’re introduced to Sabetha Belacoros as an actual character, and I feel that she represents a strong female role model. She is, perhaps, cleverer than Locke and just as stubborn and unafraid. Most of the time she bests him in the battle of wits, and it seems to me that she has a firmer grip on her emotions and has more strength in this regard than does Locke. I like that she has the strength to make difficult decisions and be unapologetic for them. As the adviser for the Black Iris party she gives Locke more than a run for his money and it is genuinely touching to see them reconcile their feelings for each other with their assigned roles (which carry severe consequences should they not deliver). What Locke can actually hold over her is a kind of experience that he gained in the first two books that are unique to his particular narrative which I believe that Sabetha will eventually match.
I really liked how well-written the political aspects of Karthain’s Five-Year Game are written. Some of it was a heavy-handed commentary of the American political system (at least, that’s how I interpreted it). The Five-Year Game is what the Magi of Karthain call the election process of the ungifted, those that cannot use magic, to the Konseil of Karthain, the governmental body that serves as a facade for the purposes of the Magi.
Particularly pleasing was how well the flashbacks to the Gentleman Bastards of yesteryear fit into the events that were unfolding in the main narrative. It was also good to see the return of Calo and Galdo and get a fresh dose of their antics as the Asino brothers, even if it was bittersweet because of their ultimate fate.
One of the largest disappointments of The Republic of Thieves, however, was that the book was so focused on Locke and Sabetha that Jean was relegated to a minor role with little development. After Red Seas Under Red Skies, where Jean gets a lot of focus and development, I felt like one of the best characters in the series was robbed. I hope that he plays a larger role in The Thorn of Emerblain because there is a lot to like about his character, his intelligence and loyalty being two of the most important. Indeed, there was a lot of room in this book for Lynch to explore the consequences of the events surrounding Ezri in Red Seas Under Red Skies and their lasting effects on Jean.
With that said, the book has a lot to offer. The dialogue is as sharp and witty as ever, and the complex, winding relationship between Locke and Sabetha is laid as bare as it is going to get. The twist about Locke’s identity leaves a huge mystery for the reader to ponder, and the return of an old enemy from The Lies of Locke Lamora just makes you hunger for more. Plus, one of the most unreasonable and annoying aspects of the first two book, the magi, was explored and explained enough for the idea to finally work without feeling like there’s a huge deus ex machina hanging over the story.
The Republic of Thieves offers a very satisfying reading experience and some of the best worldbuilding since George R.R. Martin. While some mysteries brought up in the first two books are answered (some only partially), many more are raised in this book.
Final rating: 5 Stars (out of 5)